J.R.R. Tolkien's War in Middle Earth: Difference between revisions

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The game combined both a large-scale army-unit level and a small-scale character level. All the action happened simultaneously in the game world and places could be seen from the map or at the ground level. Individual characters could also be seen in larger battles (in which they either survived or died — [[Gandalf]] alone could easily defeat a hundred [[orcs]]). If the battle is quite small (less than 100 units approximately) it can be watched on ground level. Otherwise it will be only displayed numerically. On ground level characters could acquire objects<Ref name="Giantbomb"/> and talk with computer controlled friendly characters (such as [[Radagast]] or [[Tom Bombadil]]). It was designed by [[Mike Singleton]],<ref name="Tolkien Games"/><ref name="El Anillo"/><ref name="Spectrum"/><ref>[http://www.imdb.com/title/tt0406330/ The Interactivo Fiction Database] (retrieved 4 December 2010)</ref> [[Robert Clandy]]<ref>  [http://www.mobygames.com/game/dos/jrr-tolkiens-war-in-middle-earth Moby Games] (retrieved 7 December 2010)</ref> and [[Alan B. Clark]].<ref name="Tolkien Games"/>     
The game combined both a large-scale army-unit level and a small-scale character level. All the action happened simultaneously in the game world and places could be seen from the map or at the ground level. Individual characters could also be seen in larger battles (in which they either survived or died — [[Gandalf]] alone could easily defeat a hundred [[orcs]]). If the battle is quite small (less than 100 units approximately) it can be watched on ground level. Otherwise it will be only displayed numerically. On ground level characters could acquire objects<Ref name="Giantbomb"/> and talk with computer controlled friendly characters (such as [[Radagast]] or [[Tom Bombadil]]). It was designed by [[Mike Singleton]],<ref name="Tolkien Games"/><ref name="El Anillo"/><ref name="Spectrum"/><ref>[http://www.imdb.com/title/tt0406330/ The Interactivo Fiction Database] (retrieved 4 December 2010)</ref> [[Robert Clandy]]<ref>  [http://www.mobygames.com/game/dos/jrr-tolkiens-war-in-middle-earth Moby Games] (retrieved 7 December 2010)</ref> and [[Alan B. Clark]].<ref name="Tolkien Games"/>     
The package of the game contained an original elaborate [[:File:War in Middle-earth.jpg|poster map]] of the [[Westlands]].


[[Image:War in middle earth gameplay.gif]]
[[Image:War in middle earth gameplay.gif]]
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* {{WP|J.R.R. Tolkien's War in Middle Earth}}
* {{WP|J.R.R. Tolkien's War in Middle Earth}}
* [http://aaronwillisillustration.net/classicfantasyepics/wimehome.html Fan homepage] (includes game references, strategy guides and a forum dedicated to the game)
* [http://www.mobygames.com/game/jrr-tolkiens-war-in-middle-earth J.R.R. Tolkien's War in Middle Earth at MobyGames]  
* [http://www.mobygames.com/game/jrr-tolkiens-war-in-middle-earth J.R.R. Tolkien's War in Middle Earth at MobyGames]  
* [http://www.worldofspectrum.org/infoseekid.cgi?id=0005629 War in Middle Earth at World of Spectrum]
* [http://www.worldofspectrum.org/infoseekid.cgi?id=0005629 War in Middle Earth at World of Spectrum]


{{References}}
{{References}}
{{Videogames}}
{{title|italics}}
{{title|italics}}
[[Category:Amstrad CPC games]]
[[Category:Amstrad CPC games]]

Revision as of 19:37, 28 December 2014

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File:Jrrt war in middle earth.jpg
J.R.R. Tolkien's War in Middle-Earth
Video game
DeveloperVirgin Games
PublisherMelbourne House, Synergistic Software, inc., Dro Soft
PlatformAmiga, Amstrad CPC, Apple IIGS, Atari ST, Commodore 64, MS-DOS, MSX, NES (never released), ZX Spectrum
Release dateFall 1988
GenreReal-time strategy

J.R.R. Tolkien's War in Middle-Earth is a real-time strategy game released for the ZX Spectrum, Commodore 64, Amstrad CPC, MS-DOS, Commodore Amiga and Atari ST in 1988 by Australian company Melbourne House.[1][2][3][4]

The game combined both a large-scale army-unit level and a small-scale character level. All the action happened simultaneously in the game world and places could be seen from the map or at the ground level. Individual characters could also be seen in larger battles (in which they either survived or died — Gandalf alone could easily defeat a hundred orcs). If the battle is quite small (less than 100 units approximately) it can be watched on ground level. Otherwise it will be only displayed numerically. On ground level characters could acquire objects[3] and talk with computer controlled friendly characters (such as Radagast or Tom Bombadil). It was designed by Mike Singleton,[1][2][4][5] Robert Clandy[6] and Alan B. Clark.[1]

The package of the game contained an original elaborate poster map of the Westlands.

File:War in middle earth gameplay.gif

External Links

References

  1. 1.0 1.1 1.2 Tolkien Games (retrieved 4 December 2010)
  2. 2.0 2.1 Meristation, El Anillo interactivo p. 6 (retrieved 4 December 2010)
  3. 3.0 3.1 GiantBoomb (retrieved 4 December 2010)
  4. 4.0 4.1 War in Middle-Earth at World of Spectrum (retrieved 4 December 2010)
  5. The Interactivo Fiction Database (retrieved 4 December 2010)
  6. Moby Games (retrieved 7 December 2010)
Licensed video games set in Middle-earth
 Melbourne House: The Hobbit (1982) · Lord of the Rings: Game One (1985) · Shadows of Mordor (1988) · War in Middle Earth (1988) · Crack of Doom Software Adventure (1989) · Riders of Rohan (1990)
 Interplay Productions: The Lord of the Rings, Vol. I (PC) (1990) · The Lord of the Rings, Vol. II: The Two Towers (1993) · The Lord of the Rings, Vol. I (SNES) (1994)
 Vivendi Universal: The Fellowship of the Ring (2002) · The Hobbit (2003) · War of the Ring (2003)
 Electronic Arts: The Two Towers (2002) · The Return of the King (2003) · The Third Age (2004) · The Battle for Middle-earth (2004) · Tactics (2005) · The Battle for Middle-earth II (2006) (The Rise of the Witch-king (2006)) · Conquest (2009) · Heroes of Middle-earth (2023)
 Turbine/Standing Stone Games: The Lord of the Rings Online: Shadows of Angmar (2007-) (Mines of Moria (2008) · Siege of Mirkwood (2009) · Rise of Isengard (2011) · Riders of Rohan (2012) · Helm's Deep (2013) · Mordor (2017) · Minas Morgul (2019)) · War of Three Peaks (2020) · Fate of Gundabad (2021) · Before the Shadow (2022)
 Warner Bros: Aragorn's Quest (2010) · War in the North (2011) · Guardians of Middle-earth (2012) · Kingdoms of Middle-earth (2012Armies of The Third Age (2013) · Shadow of Mordor (2014) · Shadow of War (2017) · Rise to War (2021)
 Glu Games: Middle-Earth Defense (2010)
 Traveller's Tales: Lego The Lord of the Rings: The Video Game (2012) · Lego The Hobbit (2014)
 Daedalic Entertainment: The Lord of the Rings: Gollum (2023)
 North Beach Games: The Lord of the Rings: Return to Moria (2023)