J.R.R. Tolkien's War in Middle Earth: Difference between revisions
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{{video game infobox | {{video game infobox | ||
| image=[[Image:Jrrt war in middle earth.jpg|250px]] | | image=[[Image:Jrrt war in middle earth.jpg|250px]] | ||
| name=J.R.R. Tolkien's War in Middle-Earth | | name=''J.R.R. Tolkien's War in Middle-Earth'' | ||
| developer= | | developer=[[Virgin Games]] | ||
| publisher=[[Melbourne House]] | | publisher=[[Melbourne House]], [[Synergistic Software, inc.]], [[Dro Soft]] | ||
| platform=Commodore 64, | | platform=[[Wikipedia:Amiga|Amiga]], [[Wikipedia:Amstrad CPC|Amstrad CPC]], [[wikipedia:Apple IIGS|Apple IIGS]], [[Wikipedia:Atari ST|Atari ST]], [[Wikipedia:Commodore 64|Commodore 64]], [[Wikipedia:MS-DOS|MS-DOS]], [[Wikipedia:MSX|MSX]], [[Wikipedia:Nintendo Entertainment System|NES]] (never released), [[wikipedia:ZX Spectrum|ZX Spectrum]] | ||
| releasedate=Fall [[1988]] | | releasedate=Fall [[1988]] | ||
| genre=Real-time strategy | | genre=Real-time strategy | ||
|}}'''J.R.R. Tolkien's War in Middle-Earth''' is a real-time strategy game released for the ZX Spectrum, Commodore 64, Amstrad CPC, MS-DOS, Commodore Amiga and Atari ST in [[1988]] by Australian company Melbourne House. | |}}'''''J.R.R. Tolkien's War in Middle-Earth''''' is a real-time strategy game released for the ZX Spectrum, Commodore 64, Amstrad CPC, MS-DOS, Commodore Amiga and Atari ST in [[1988]] by Australian company [[Melbourne House]].<ref name="Tolkien Games">[http://www.lysator.liu.se/tolkien-games/entry/wime.html Tolkien Games] (retrieved 4 December 2010)</ref><ref name="El Anillo">[http://www.meristation.com/v3/des_articulo.php?pic=CON&id=2254&idj=&idp=&tipo=art&c=1&pos=5 Meristation, El Anillo interactivo] p. 6 (retrieved 4 December 2010)</ref><ref name="Giantbomb">[http://www.giantbomb.com/jrr-tolkiens-war-in-middle-earth/61-19688/ GiantBoomb] (retrieved 4 December 2010)</ref><ref name="Spectrum">[http://www.worldofspectrum.org/infoseek.cgi War in Middle-Earth] at [[wikipedia:World of Spectrum|World of Spectrum]] (retrieved 4 December 2010)</ref> | ||
The game combined both large scale army unit level and small scale character level. All the action happened simultaneously in game world and places could be seen from the map or at the ground level. Individual characters could also be seen in larger battles (in which they either survived or died — [[Gandalf]] alone could easily defeat a hundred [[orcs]]). If the battle is quite small (less than 100 units approximately) it can be watched on ground level. Otherwise it will be only displayed numerically. On ground level characters could acquire objects and talk with computer controlled friendly characters (such as [[Radagast]] or [[Tom Bombadil]]). | The game combined both a large-scale army-unit level and a small-scale character level. All the action happened simultaneously in the game world and places could be seen from the map or at the ground level. Individual characters could also be seen in larger battles (in which they either survived or died — [[Gandalf]] alone could easily defeat a hundred [[orcs]]). If the battle is quite small (less than 100 units approximately) it can be watched on ground level. Otherwise it will be only displayed numerically. On ground level characters could acquire objects<Ref name="Giantbomb"/> and talk with computer controlled friendly characters (such as [[Radagast]] or [[Tom Bombadil]]). It was designed by [[Mike Singleton]],<ref name="Tolkien Games"/><ref name="El Anillo"/><ref name="Spectrum"/><ref>[http://www.imdb.com/title/tt0406330/ The Interactivo Fiction Database] (retrieved 4 December 2010)</ref> [[Robert Clandy]]<ref> [http://www.mobygames.com/game/dos/jrr-tolkiens-war-in-middle-earth Moby Games] (retrieved 7 December 2010)</ref> and [[Alan B. Clark]].<ref name="Tolkien Games"/> | ||
The package of the game contained an original elaborate [[:File:War in Middle-earth.jpg|poster map]] of the [[Westlands]]. | |||
[[Image:War in middle earth gameplay.gif]] | [[Image:War in middle earth gameplay.gif]] | ||
== External Links == | == External Links == | ||
* [http:// | * {{WP|J.R.R. Tolkien's War in Middle Earth}} | ||
* [http://aaronwillisillustration.net/classicfantasyepics/wimehome.html Fan homepage] (includes game references, strategy guides and a forum dedicated to the game) | |||
* [http://www.mobygames.com/game/jrr-tolkiens-war-in-middle-earth J.R.R. Tolkien's War in Middle Earth at MobyGames] | * [http://www.mobygames.com/game/jrr-tolkiens-war-in-middle-earth J.R.R. Tolkien's War in Middle Earth at MobyGames] | ||
*[http://www.worldofspectrum.org/infoseekid.cgi?id=0005629 War in Middle Earth at World of Spectrum] | * [http://www.worldofspectrum.org/infoseekid.cgi?id=0005629 War in Middle Earth at World of Spectrum] | ||
{{References}} | |||
{{Videogames}} | |||
{{title|italics}} | |||
[[Category:Amstrad CPC games]] | [[Category:Amstrad CPC games]] | ||
[[Category:Amiga games]] | [[Category:Amiga games]] | ||
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[[Category:Commodore 64 games]] | [[Category:Commodore 64 games]] | ||
[[Category:DOS games]] | [[Category:DOS games]] | ||
[[Category:Melbourne House games]] | |||
[[Category:Real-time strategy games]] | [[Category:Real-time strategy games]] | ||
[[Category:ZX Spectrum games]] | [[Category:ZX Spectrum games]] | ||
[[fr:telechargements/jeux/war_in_middle-earth]] |
Revision as of 19:37, 28 December 2014
This article or section needs to be rewritten to comply with Tolkien Gateway's higher standards... |
File:Jrrt war in middle earth.jpg | |
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J.R.R. Tolkien's War in Middle-Earth | |
Video game | |
Developer | Virgin Games |
Publisher | Melbourne House, Synergistic Software, inc., Dro Soft |
Platform | Amiga, Amstrad CPC, Apple IIGS, Atari ST, Commodore 64, MS-DOS, MSX, NES (never released), ZX Spectrum |
Release date | Fall 1988 |
Genre | Real-time strategy |
J.R.R. Tolkien's War in Middle-Earth is a real-time strategy game released for the ZX Spectrum, Commodore 64, Amstrad CPC, MS-DOS, Commodore Amiga and Atari ST in 1988 by Australian company Melbourne House.[1][2][3][4]
The game combined both a large-scale army-unit level and a small-scale character level. All the action happened simultaneously in the game world and places could be seen from the map or at the ground level. Individual characters could also be seen in larger battles (in which they either survived or died — Gandalf alone could easily defeat a hundred orcs). If the battle is quite small (less than 100 units approximately) it can be watched on ground level. Otherwise it will be only displayed numerically. On ground level characters could acquire objects[3] and talk with computer controlled friendly characters (such as Radagast or Tom Bombadil). It was designed by Mike Singleton,[1][2][4][5] Robert Clandy[6] and Alan B. Clark.[1]
The package of the game contained an original elaborate poster map of the Westlands.
File:War in middle earth gameplay.gif
External Links
- J.R.R. Tolkien's War in Middle Earth at Wikipedia
- Fan homepage (includes game references, strategy guides and a forum dedicated to the game)
- J.R.R. Tolkien's War in Middle Earth at MobyGames
- War in Middle Earth at World of Spectrum
References
- ↑ 1.0 1.1 1.2 Tolkien Games (retrieved 4 December 2010)
- ↑ 2.0 2.1 Meristation, El Anillo interactivo p. 6 (retrieved 4 December 2010)
- ↑ 3.0 3.1 GiantBoomb (retrieved 4 December 2010)
- ↑ 4.0 4.1 War in Middle-Earth at World of Spectrum (retrieved 4 December 2010)
- ↑ The Interactivo Fiction Database (retrieved 4 December 2010)
- ↑ Moby Games (retrieved 7 December 2010)