The Hobbit (1982 video game): Difference between revisions
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| developer=[[Melbourne House|Beam Software]] | | developer=[[Melbourne House|Beam Software]] | ||
| publisher=[[Melbourne House]], [[Tansoft]] (The Hobbit) and [[Addison-Wesley]] (The Hobbit Software Adventure) | | publisher=[[Melbourne House]], [[Tansoft]] (The Hobbit) and [[Addison-Wesley]] (The Hobbit Software Adventure) | ||
| platform=[[wikipedia: | | platform=[[wikipedia:Amstrad CPC|Amstrad CPC]], [[wikipedia:Apple II|Apple II]], [[wikipedia:BBC B|BBC B]], [[wikipedia:Commodore 64|Commodore 64]], [[wikipedia:Macintosh|Macintosh]], [[wikipedia:MSX|MSX]], [[wikipedia:Oric-1|Oric-1]], [[wikipedia:ZX-Spectrum|ZX-Spectrum]] | ||
| releasedate=[[1982]] | | releasedate=[[1982]] | ||
| genre=Illustrated | | genre=Illustrated text-adventure | ||
|}}'''The Hobbit''' | |}}'''''The Hobbit''''' (also known as '''The Hobbit Software Adventure''' in North America and Australia) was the first licensed video game based on Tolkien's work, being the first part of ''[[The Tolkien Trilogy]]'' (also known as ''[[The Tolkien Software Adventure Series]]''). The game was designed by [[Philip Mitchell]] and [[Veronika Megler]],<ref name="WoS">[http://www.worldofspectrum.org/infoseekid.cgi?id=0006440 World of Spectrum] (retrieved at 14 August 2010)</ref> and every game included a copy of ''[[The Hobbit]]'' and an instruction book.<ref name="Newspaper">[http://www.worldofspectrum.org/showmag.cgi?mag=ZXComputing/Issue8304/Pages/ZXComputing830400076.jpg ''ZX Computing'', iss. 8304, p. 76] reproduced at [http://www.worldofspectrum.org/archive.html World of Spectrum - Archive] (retrieved at 14 August 2010)</ref> There are 80 locations in the game of which 30 were illustrated by [[Kent Rees]].<ref name="Newspaper"/> | ||
In [[1984]] [[David Elkan]] published a book, ''[[A Guide to Playing The Hobbit]]'', to help players complete the game.<ref>[[David Elkan]], ''[[A Guide to Playing The Hobbit]]'' ([[1984]]: Melbourne House) ISBN 0-86161-161-6</ref> | |||
{{S|1}} | |||
== Reception == | == Reception == | ||
With a retail price of £14.95,<ref>Rusel DeMaria and Johnny L. Wilson, ''High Score!: The Illustrated History of Electronic Games'', (Berkeley, California: McGraw-Hill/Osborne,[[2002]]), p. 347, ISBN 0-07-222428-2</ref> ''The Hobbit'', sold over 100,000 copies in the first two years,<ref>Mike Gerrard, "Adventuring into an Unknown World", in ''The Guardian'', [[1984]]-[[August|08]]-[[August 30|30]], section Micro Guardian/Futures, p. 13</ref> and had sold over a million copies by the end of the decade. | |||
In [[1983]]'s [[wikipedia:Golden Joystick Awards|Golden Joystick Awarda]] it was the winner of the category ''Best Strategy Game'' and came second in the category ''Game of the Year''.<ref name="WoS"/> | |||
== See Also == | == See Also == | ||
* [[The Boggit]] | * ''[[The Boggit]]'', a parody video game of ''The Hobbit'' | ||
* [[The Hobbit]] | * ''[[The Hobbit]]'', the book by [[J.R.R. Tolkien]] | ||
== External Links == | == External Links == | ||
* [http://www.giantbomb.com/the-hobbit/61-9936/ | * [http://www.giantbomb.com/the-hobbit/61-9936/ The Hobbit at Giantbomb] | ||
* [http://www.mobygames.com/game/hobbit | * [http://www.mobygames.com/game/hobbit The Hobbit at MobyGames] | ||
* [http://www.lysator.liu.se/tolkien-games/entry/hobbit.html | * [http://www.lysator.liu.se/tolkien-games/entry/hobbit.html The Hobbit at Tolkien Games] | ||
* | * {{WP|The Hobbit (1982 video game)}} | ||
{{references}} | {{references}} | ||
[[Category:Amstrad CPC games]] | [[Category:Amstrad CPC games]] | ||
[[Category:Apple Macintosh games]] | [[Category:Apple Macintosh games]] |
Revision as of 11:18, 16 August 2010
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File:Hobbit videogame 1982-1-.jpg | |
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The Hobbit | |
Video game | |
Developer | Beam Software |
Publisher | Melbourne House, Tansoft (The Hobbit) and Addison-Wesley (The Hobbit Software Adventure) |
Platform | Amstrad CPC, Apple II, BBC B, Commodore 64, Macintosh, MSX, Oric-1, ZX-Spectrum |
Release date | 1982 |
Genre | Illustrated text-adventure |
The Hobbit (also known as The Hobbit Software Adventure in North America and Australia) was the first licensed video game based on Tolkien's work, being the first part of The Tolkien Trilogy (also known as The Tolkien Software Adventure Series). The game was designed by Philip Mitchell and Veronika Megler,[1] and every game included a copy of The Hobbit and an instruction book.[2] There are 80 locations in the game of which 30 were illustrated by Kent Rees.[2]
In 1984 David Elkan published a book, A Guide to Playing The Hobbit, to help players complete the game.[3] J.R.R. Tolkien, Christopher Tolkien (ed.), The Silmarillion, "Quenta Silmarillion: Of the Beginning of Days"
Reception
With a retail price of £14.95,[4] The Hobbit, sold over 100,000 copies in the first two years,[5] and had sold over a million copies by the end of the decade.
In 1983's Golden Joystick Awarda it was the winner of the category Best Strategy Game and came second in the category Game of the Year.[1]
See Also
- The Boggit, a parody video game of The Hobbit
- The Hobbit, the book by J.R.R. Tolkien
External Links
- The Hobbit at Giantbomb
- The Hobbit at MobyGames
- The Hobbit at Tolkien Games
- The Hobbit (1982 video game) at Wikipedia
References
- ↑ 1.0 1.1 World of Spectrum (retrieved at 14 August 2010)
- ↑ 2.0 2.1 ZX Computing, iss. 8304, p. 76 reproduced at World of Spectrum - Archive (retrieved at 14 August 2010)
- ↑ David Elkan, A Guide to Playing The Hobbit (1984: Melbourne House) ISBN 0-86161-161-6
- ↑ Rusel DeMaria and Johnny L. Wilson, High Score!: The Illustrated History of Electronic Games, (Berkeley, California: McGraw-Hill/Osborne,2002), p. 347, ISBN 0-07-222428-2
- ↑ Mike Gerrard, "Adventuring into an Unknown World", in The Guardian, 1984-08-30, section Micro Guardian/Futures, p. 13