The Lord of the Rings: The Battle for Middle-earth II: Difference between revisions

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*Mission 2:
*Mission 2:


*Mission 3: Ettenmoors
*Mission 3: [[Ettenmoors]]


*Mission 4: Blue Mountains
*Mission 4: [[Blue Mountains]]
 
*Mission 5: [[Grey Havens]]
 
*Mission 6: [[River Celeduin]]
 
*Mission 7: [[Erebor]]
 
*Mission 8: [[Dol Guldur]]


===Bad campaign===
===Bad campaign===
*Mission 1: [[Lorien]]
*Mission 2: [[Grey Havens]]
*Mission 3: [[Eregion]]
*Mission 4: [[Fornost]]
*Mission 5: [[Mirkwood]]
*Mission 6:
*Mission 7: [[Erebor]]
*Mission 8 [[Rivendell]]


===Locations===
===Locations===

Revision as of 23:09, 27 April 2007

"...there is much else that may be told." — Glóin
This article or section is a stub. Please help Tolkien Gateway by expanding it.


The Battle for Middle-earth II is the second game in the real-time strategy genre by EA released on March 2, 2006 for both PC and Xbox 360. Unlike its predecessor, the game is set mainly in the northern regions of Middle-earth. Factions include the Elves, Dwarves, Men of the West (a combination of Gondor and Rohan), and the Goblins, along with Mordor and Isengard. The gameplay includes naval battles, larger battalions, and more traditional base building, unlike the original. The game has a special feature where you can create your own hero. The heros are from six categories, such wizard, dwarf, and servants of Sauron. Also, there are fourteen subcategories, such as hermit, taskmaster, and troll. This game has an expansion set called The Rise of the Witch King. It features Angmar as the new faction and has general gameplay improvements.


Plot

The game is set in the period of the War of the North, the plot differs for both campaigns.

Good campaign

  • Mission 2:

Bad campaign

  • Mission 6:

Locations

The Battle for Middle-earth II has over forty different locations in Skirmish mode, including: