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In [[Sindarin]], werewolves were called ''gaurhoth'' (sing. ''[[gaur]]'').<ref>{{S|Index}}</ref><ref>{{S|Appendix}}</ref><ref>{{PE|21}}, p. 57</ref> The [[Quenya]] name was ''[[nauro]]''.<ref>{{PE|19}}, p. 106</ref>
 
In [[Sindarin]], werewolves were called ''gaurhoth'' (sing. ''[[gaur]]'').<ref>{{S|Index}}</ref><ref>{{S|Appendix}}</ref><ref>{{PE|21}}, p. 57</ref> The [[Quenya]] name was ''[[nauro]]''.<ref>{{PE|19}}, p. 106</ref>
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==Inspiration==
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The Middle-earth werewolves were not shapeshifters like the Werewolves of European folk culture.{{or}}
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The name ''werewolf'' appears to have been chosen because they were in essence sentient (but evil), and thus had a status beyond that of normal wolves. The element "were-" is a Germanic term that refers to humans. It suggests a shapeshifting creature of modern-day folktales such as [[Wikipedia:wererat|wererat]].{{or}}
  
 
==Portrayal in adaptations==
 
==Portrayal in adaptations==

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