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}}'''''Northern Mirkwood: The Wood-Elves Realm''''' is a 1983 module (in the ''Campaign''-series) for ''[[Middle-earth Role Playing]]'', 1st Edition.  
}}'''''Northern Mirkwood: The Wood-Elves Realm''''' is a 1983 supplement (in the ''Campaign''-series) for ''[[Middle-earth Role Playing]]'', 1st Edition.
{{book
|title=''Northern Mirkwood: The Wood-Elves Realm''
|image=[[Image:merp_northern_mirkwood1984.jpg|225px]]
|author=[[John David Ruemmler]]
|isbn=1-55806-069-3
|publisher=[[Iron Crown Enterprises]]
|date=[[1984]]
|format=Softcover
|pages=52
|ice=2600
}}This product was published with a different cover in 1984, and was later revised and combined with ''[[Southern Mirkwood|Southern Mirkwood]]'' (1983) and released as ''[[Mirkwood: The Wilds of Rhovanion]]'' (1988).


This product was published with a different cover in 1984 (see ''[[Northern Mirkwood (1984)|Northern Mirkwood (1984)]]''), and was later revised and combined with ''[[Southern Mirkwood|Southern Mirkwood]]'' (1983) and released as ''[[Mirkwood: The Wilds of Rhovanion]]'' (1988).
For use with this supplement, [[Mithril Miniatures]] released two sets of metal miniatures (M83 - M92 ''Mirkwood I'' and M103 - M112 ''Mirkwood II'').
 
Since 1987, ''[[Mithril Miniatures]]'' released two sets of metal miniatures for use with this supplement (#83 - #92 ''Mirkwood I'' and #103 - #112 ''Mirkwood II'').


== Cover/Jacket Text ==  
== Cover/Jacket Text ==  
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Follow the Old Forest Road through the heart of Mirkwood - take the path of Orome and the Elves of the First Age - and you'll find yourself in deep, dark woods once full of game and fish and berries. How strangely quiet the woods are now, how dreary and threatening since the Shadow of Mordor cast its pall across the land six hundred years ago. Only the Giant Spiders of the forest seem content as they lie in their shadowy lairs, alert for the slightest stir in their sticky, steely webs...
Follow the Old Forest Road through the heart of Mirkwood - take the path of Orome and the Elves of the First Age - and you'll find yourself in deep, dark woods once full of game and fish and berries. How strangely quiet the woods are now, how dreary and threatening since the Shadow of Mordor cast its pall across the land six hundred years ago. Only the Giant Spiders of the forest seem content as they lie in their shadowy lairs, alert for the slightest stir in their sticky, steely webs...
== See also ==
*''[[Halls of the Elven-king]]''
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[[Category:MERP]]
[[Category:MERP]]
[[Category:Publications by title]]
[[Category:Publications by title]]

Latest revision as of 14:07, 27 June 2014

The name Mirkwood refers to more than one character, item or concept. For a list of other meanings, see Mirkwood (disambiguation).
Northern Mirkwood: The Wood-Elves Realm
Merp northern mirkwood1983.jpg
AuthorJohn David Ruemmler
PublisherIron Crown Enterprises
Released1983
FormatSoftcover
Pages52
ISBN1-55806-069-3
ICE stock no.2600

Northern Mirkwood: The Wood-Elves Realm is a 1983 supplement (in the Campaign-series) for Middle-earth Role Playing, 1st Edition.

Northern Mirkwood: The Wood-Elves Realm
Merp northern mirkwood1984.jpg
AuthorJohn David Ruemmler
PublisherIron Crown Enterprises
Released1984
FormatSoftcover
Pages52
ISBN1-55806-069-3
ICE stock no.2600

This product was published with a different cover in 1984, and was later revised and combined with Southern Mirkwood (1983) and released as Mirkwood: The Wilds of Rhovanion (1988).

For use with this supplement, Mithril Miniatures released two sets of metal miniatures (M83 - M92 Mirkwood I and M103 - M112 Mirkwood II).

Cover/Jacket Text[edit | edit source]

This package details all of the Northern Wilderland.

Northern MIRKWOOD contains:

  • 6 major layouts
  • A 16" x 20" full-color double-sided detachable mapsheet, side #1 of which depicts settings from THE HOBBIT, side #2 maps out LAKE TOWN, DALE, and a Wood-elf village

Journey if you dare through the shadowy depths of Mirkwood, encounter Great Eagles, Giant Spiders, Bears, Wolves, and the Dragons of the Withered Heath.

Follow the Old Forest Road through the heart of Mirkwood - take the path of Orome and the Elves of the First Age - and you'll find yourself in deep, dark woods once full of game and fish and berries. How strangely quiet the woods are now, how dreary and threatening since the Shadow of Mordor cast its pall across the land six hundred years ago. Only the Giant Spiders of the forest seem content as they lie in their shadowy lairs, alert for the slightest stir in their sticky, steely webs...

See also[edit | edit source]