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Philip Mitchell

Philip Mitchell was a freelance programmer at Melbourne House, brought into the company on the recommendation of Veronika Megler. He wrote the coding for the text-adventure video games The Hobbit, Lord of the Rings: Game One,[1][2] Shadows of Mordor.[3][4] and Crack of Doom Software Adventure.[5][6]


  1. Lord of the Rings: Game One at World of Spectrum (retrieved 26 September 2010)
  2. Meristation, El Anillo interactivo p. 5 (retrieved 26 September 2010)
  3. Shadows of Mordor at Tolkien Games (retrieved 3 December 2010)
  4. Shadows of Mordor at the Interactive Fiction Database (retrieved 3 December 2010)
  5. Crack of Doom Software Adventure at Tolkien Games (retrieved 29 December 2010)
  6. Crack of Doom Software Adventure at Moby Games (retrieved 29 December 2010)